ARTICLES

Coco from Pixar : some numbers

General, TLDR

This post summarizes some interesting facts mentionned in an interview given by Renee Tam from Pixar at Foundry (October, 25th 2017) 1. Coco movie 2 contains: 8.7 millions lights 27 millions objects 1 billions assets The most challenging scenes required up to 450 hours of rendering per frame. By implementing some optimization techniques, in particular by pre-processing some backgrounds areas, they were able to accelerate rendering time to 55 hours per frame. ...

Photoréalisme : les points importants

General, TLDR

This article summarizes the most interesting points made in the following video: 75% of images in IKEA’s are in fact photorealistic CG images (and no photographs). CG offers greater flexibility. They most importantly allow to visualize objetcts that do not exist yet. There are 4 fundamental elements that must be of the utmost quality to generate realistic CG images: modeling, materials, illumination and post-processing. The most time-consuming domains are materials and illumination. ...

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September 14, 2022
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